Kobayakawa Sena is a little guy who always get picked on by the bullies in school. Since elementary school, he always play the role of the 'errand boy' to the extent that he has become swift and fast in his movements. Coincidentally, Hiruma Youichi and Kurita Ryukan are looking for a fast running back for their American Football team (Amefuto) and want to put Sena in the team. To hide their new 'star' player from the eyes of other High Schools, Hiruma encases Sena in a Amefuto helmet with a dark visor and name him Eyeshield #21.
Categories
Action
Action anime usually involve a fairly straightforward story of good guys versus bad guys, where most disputes are resolved by using physical force. It often contains a lot of shooting, explosions and fighting.
Adventure
Adventures are exciting stories, with new experiences or exotic locales. Adventures are designed to provide an action-filled, energetic experience for the viewer. Rather than the predominant emphasis on violence and fighting that is found in pure action anime, however, the viewer of adventures can live vicariously through the travels, conquests, explorations, creation of empires, struggles and situations that confront the main characters, actual historical figures or protagonists. Under the category of adventures, we can include traditional swashbucklers, serialized films, and historical spectacles, searches or expeditions for lost continents, "jungle" and "desert" epics, treasure hunts and quests, disaster films, and heroic journeys or searches for the unknown. Adventure films are often set in an historical period, and may include adapted stories of historical or literary adventure heroes, kings, battles, rebellion, or piracy.
Americas
The Americas are the lands of the Western hemisphere or (generally) the New World, consisting of the continents of North America and South America with their associated islands and regions.
Asia
Asia is the world`s largest and most populous continent.
Clubs
Even though school clubs in Japan are not mandatory, there is some pressure from the social grid (e.g. fellow students, teachers) to participate in some kind of after-school activity, be it in sports or arts. Colleges also have clubs.
As a comedy element in anime, some students have joined too many clubs, and are thus constantly stressed out. There is also the element of social commentary, making it clear that you have to join a club, if you want to be part of the class. Since self-founded clubs need at least 3 members, the desperate search and advertising for new members can be cause for hilarity in anime.
Comedy
Anime whose central struggle causes hilarious results. These stories are built upon funny characters, situations and events. A comedy anime is laced with humour and sets out to provoke laughter from the audience.
Japanese humour can be a bit strange to westerners, so if you`re new to this type of humour, just bear with it; it`ll most likely grow on you if you`re a fan of other kinds of comedy.
Coming of Age
In the strict sense the Coming of age describes a young person`s transition from adolescence to adulthood. In anime the term is used in a more general sense where the protagonists have to face a challenge, make an important decision in their life, take on responsibility, or learn a lesson, and by overcoming these obstacles they reach a higher level of maturity.
Delinquents
Every school has them, but not all anime with school setting make delinquents a central topic. There are several versions of these delinquents, though some are grounded on a misunderstanding:
* The student with a really bad image and attitude, based on his real criminal actions outside of the school and is even feared by teachers.
* The primitive "class bully" that pushes around ("clobbers") his classmates for no apparent reason, possibly extorting lunch money.
* The student with an sinister complexion or "evil eye", but is actually a "good" student (unfoundedly feared character).
* The rebellious student, who does not care for studying, but is otherwise docile. Called a "delinquent" as a joke.
Earth
That big mud ball that most of us live on.
High School
The upper-secondary education (not compulsory in Japan) covers the grades ten, eleven, and twelve. The students are typically fifteen to eighteen years old.
Anime centre on High School settings predominately: Plot/story-wise the coming of age is of interest - the students are almost adults (their bodies have matured, see ecchi anime) with more earnest, real-life problems.
Japan
Last stronghold for humanity, if Tokyo falls, it`s all over. Tokyo tower will undoubtedly fall anyway.
Original Work: Manga
Manga is the lifeblood that drives the anime industry. Everything and its mother is based on manga. However! There are exceptions where the manga was not the basis for the anime.
It`s common practice to make manga adaptations of many popular anime, there`s a manga based on Evangelion, and two (one shounen and one shoujo) based on each of Escaflowne and Mahou Tsukai Tai. Also it`s quite common to release manga and anime versions of a story in parallel, for instance Nadesico and Shoujo Kakumei Utena.
Plot Continuity
Consistency of the characteristics of persons, plot, objects, places and events seen by the viewer.
A single linear focused plot is highly continuous.
A truly random plot is highly discontinuous.
School Life
Since a large part of the anime audience still takes part in school life or is visiting college, it is only natural to choose a setting the audience can identify with, be it elementary, middle, or high school. For the older viewers a college setting with more mature real-life problems is appropriate. And since clubs take up so much time in the lives of students, these are obviously also important.
Shotacon
Shota, describing sexually precocious young boys. The related fetish for this is called Shotacon (Shoutarou Complex).
Shounen
A style of anime and manga intended for boys, characterized by high-action, often humorous plots featuring male protagonists. The camaraderie between boys or men on sports teams, fighting squads, etc. is often emphasized. Unrealistically attractive female characters are also common (see fanservice), but are not a requirement. The art style of shounen also tends to be less flowery than that of shoujo.
Slapstick
Slapstick humour is generally recognized by lots of physical abuse, horseplay and practical jokes. Also often seen are impossible situations, using sounds to illustrate impossible stunts that aren`t shown on-screen and to create tension for audience anticipation.
Sports
Sports anime revolves around a recreational physical activity or skill. In addition they often adhere to certain genre conventions, the emphasis on training and practice in preparation for competition, characters desire for self improvement, and pursuit of a specific goal.
Time: Present
Somewhere between past and future
United States
The United States of America (commonly referred to as the United States, the U.S., the USA, or America) is a federal constitutional republic comprising fifty states and a federal district.
Violence
Physical force against self or other, compelling action against one`s will on pain of being hurt.